« February 2007 | Main | April 2007 »

March 09, 2007

Women in Games International

From: Women in Games International
Next Conference Information-


WIGI-Savannah
"Advancing Your Career in Game Development"
Located at Savannah College of Art and Design


Attendees will learn how to break in and advance their game industry career through panel discussions and roundtables with top experts in the field. This seminar provides useful information for women and men alike, as well as new and veteran game developers.
Keynote speaker is Jennifer MacLean, General Manager of Games at Comcast Interactive Media. Jen’s responsibilities at Comcast include management of all games products, strategy, and business development for the United States' largest cable company.
1pm - Keynote
Jennifer MacLean, General Manager of Games, Comcast Interactive

“Everything I Need to Know, I Learned By Playing Games”

Who knew that games taught such important life lessons? From the importance of communication to the value of diversity and the need to understand your priorities, Jen explains how games like Halo, Everquest, and Civilization teach us everything we need to know for personal and professional success.

2pm - Panel #1:

Breaking In: How to Acquire The Skills and Get That First Job

This discussion will focus on the necessary skills for an entry level job in the game industry, and different approaches to getting hired by a game studio. We'll also address whether there particular challenges that women face when breaking into the game industry.

Moderator: Sheri Graner Ray, Game Designer/Author

· Bryant Freitag, Architecture and Licensing Lead Big Huge Games
· Fiona Cherbak, Director of Client Relations, Enterprise Talent
· Tess Snider, Senior Game Systems Programmer, Trion World Network
· Ismini Boinodiris Roby, Co-founder, WomenGamers.com

3pm - Panel #2:

The Ultimate Challenge: Balancing Work and Personal Life

One of the most difficult challenges facing people in game industry is achieving a work/live balance, and resolving quality of life issues. The

panelists will discuss their own life choices, and the effect of these decisions have had upon their professional careers.

Moderator: Mia Consalvo, Associate Professor, Ohio University

· Don Daglow, CEO, Stormfront Studios
· Jon Hanna, Producer, Kaneva
· Brenda Braithwaite, Professor, SCAD
· Mike McShaffry, Production Consultant, MrMike


4 pm to 6 pm - Roundtables

Meet the Producers - Jon Hanna, Kaneva; Marc Mencher, GameRecruiter.com, Inc.


Talk to several producers and find out what they really do on a day to day basis. Discuss preparations for a career in producing, pitfalls andadvantages to being a top notch producer.

Attracting Women into Games - Ismini Boinodiris Roby, WomenGamers.com; Sheri Graner Ray, Game Designer/Author

The game industry is beginning to realize that to produce titles that reach a more diverse audience, they need to diversify their workforce. But finding women to join the industry can be a challenge. Come talk about where and how to attract women into the industry and how to keep them there!

Planning for the Long-term Career - Don Daglow, Stormfront Studios; Brenda Braithwaite, SCAD

Getting that first game industry job is hard. Building a long-term successful career can be even harder. This discussion will focus on planning for the long term, including ongoing education, networking, and setting career goals.

Resume Construction and Networking Strategies - Fiona Cherbak, Enterprise Talent; Patricia M Helbig, SCAD

Now you've decided you want to be in the game industry, how do you get there? It takes more than desire to get there, it's who you know and how you present yourself. Discuss strategies for putting yourself in the best position to meet the right people and then ways to present yourself in the best possible light.

Quality of Life - Darius Kazemi, Orbus Gameworks; Mike McShaffry, MrMike;

Balancing personal life and the demands of a game industry career is an ongoing challenge for both newcomers and veteran game developers. This discussion will focus on practical problem-solving and also ways in which we can promote change in the industry to address this issue.

An Array of Career Options - Tess Snider, Trion World Network; Bryant Freitag, Big Huge Games

The days of two guys programming in their mom's garage is long gone. Today's games are complex creations requiring the talents of people in many different roles. Come talk to game developers and learn what those many roles are and where you might fit in.





Located at Savannah College of Art and Design, Georgia
Registration will be available online as of March 1, 2007. Registered attendees to WIGI-Savannah will also be able to attend GDX on April 27. GDX brings together game developers, educators and students with game development experts who share their behind-the-scenes knowledge. More info: www.scad.edu/gdx

Posted by mysterygamers at 09:14 PM | Comments (0)